Will you play with me?

Destroy the mean Foxes in my strategic game
to help the Bun Bun King get back what was stolen from him and take revenge on the meanies!

Send troops to destroy the meanies but be careful:
Foxes are clever and their king won't fall at your first try.

The future of the Bun Bun's Kingdom rests on your shoulders, they are counting on you.

Let me tell you how to play


Credits

Design and Code: Corentin Couderc, Kevin Chaboud aka Zekiel and Paul Noblot
Music and SFX: Tom Clay-Harris
Art and Storytelling: Claire Poinsignon and Marie Abrino


Reversed Tower Defense where the prey becomes the hunter
GMTK 2023 Submission - Roles reversed

Download

Download
[Recommended] The 100 Ears' War (Lastest) 41 MB
Download
The 100 Ears' War (Game Jam Version) 42 MB

Comments

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(+1)

Very cool and cute! I like the art-style, the music, and the audio of the little troops and forts. I could not imagine a single person doing this, so I was somewhat relieved to know that you are a team of talent and not just a single person not sleeping for over 48hrs.

The only problem I have is that you can still retreat after all your troops are dead (which is a little funny when you think about it, but doesn't matter too much to me gameplay wise) and one time one of the troops stopped pathfinding and stood in place while all the others went on fighting, softlocking the game and forcing me to restart it (which I guess, in turn, means I get to play the game more). 

I think this is a great interpretation of the Jam theme and could definitely see as a fully fledged out title.

(2 edits)

Thank you for your comment, you are very kind. 

The reason why you can retreat even when all your units are dead is so you can collect the money you have earn by destroying turrets. But we completely get that it can be frustrated if you don't have enough money and no more troops. If we had more time, we would have add a retry button among other things... But it's the game! 

I am sorry for the bug you encountered, we didn't manage to test the game as much as we wanted at the end but having tested it many times since, I can assure you this bug is quite rare and you probably won't have it again... or so I hope!! 

Play the game as many times as you want, my team and I are so glad people enjoy it.

I wasn't frustrated at all, but I just brought up the retreat thing as an issue because the page advertised the mechanic to be used at the right time and not too late, when you can just always do it late.

Actually, retreating too late makes you lose some carrots, since all your units die. Your units are reimbursed if they successfully retreat. Though, the mechanic is maybe a bit complicated to understand in the current iteration.

Oh, I didn’t know that’s how that worked, but that’s a pretty clever way of doing that!

(+1)

Phenomenal game with phenomenal graphics , Presentation is 100 star out of 5 , 

(+1)

Awesome game with complete mechanics and fast involving game design - loved to try such a complete product

(+1)

it is look very beutyful,

(+1)

Really love it ! Good job !

(+1)

Adorable art!

(+1)

Awesome art style ! Very polished for a jam game.

Never really liked tower defense though :'(

(+1)

love the art style on this! it took me a little while to figure out the strategy, but once I did I felt very proud of defeating the fox king.

(+1)

Wow, great job to your team, you did such a cute and fun little game. Power up could maybe be explain with a slide and some retry, etc stuff but expect that i just want to beat more meany foxes now ahah. Really well done !